If you had Google Play Games enabled in your CocoonJS project you can migrate it using the Cocoon Google Play Games Social plugin.


The Google Play Games plugin will be migrated along with your application configuration when your projects are automatically migrated to the new Cocoon cloud so you should have all the plugins installed in the new Cocoon cloud already. To check if everything is correct go to the old CocoonJS cloud and check if you had theGoogle Play Games plugin enabled.

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Now go to the new Cloud and check that the Google Play Games plugin has been correctly migrated to the new Cocoon configuration.

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If the Google Play Games plugin is installed the application is ready to be compiled. Before compiling an APK or a Developer app check your integration in the following step.


The Google Play Games plugin requires an APP_ID parameter in the new cloud. This parameter should have been set automatically in the migration process but just in case check that is the same as the on in the old CocoonJS cloud.

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The old CocoonJS Google Play Games plugin has been recoded in the the new Cocoon so the API is not exactly the same but we really think it is for good. We have tried to make a simpler and easier to integrate API so the changes in your application code shouldn’t be difficult to implement.

Check the Google Play Games plugin guide to see what modifications you should made in your code to get the new Cocoon Google Play Games plugin working: