Introduction If your project in the old CocoonJS cloud was a Construct 2 project, there are some things that you need to take into account before compiling it in the new Cocoon cloud. New Construct 2...
migration
CocoonJS Notifications
Introduction In the old CocoonJS cloud the Local and Parse Push notifications weren’t separated and were both installed when installing the Parse Notification plugin. In the new Cocoon cloud we...
CocoonJS Facebook
Introduction If you had Facebook enabled in your CocoonJS project you can migrate it using the Cocoon Facebook Social plugin. Installation The Facebook plugin will be migrated along with your appli...
CocoonJS Multiplayer
Introduction If you had any Multiplayer plugins (Game Center and/or Google Play Games) enabled in your CocoonJS project you can migrate them it using the Cocoon Google Play Games Multiplayer and t...
CocoonJS Google Play Games
Introduction If you had Google Play Games enabled in your CocoonJS project you can migrate it using the Cocoon Google Play Games Social plugin. Installation The Google Play Games plugin will be mi...
CocoonJS Game Center
Introduction If you had Game Center enabled in your CocoonJS project you can migrate it using the Cocoon Game Center Social plugin. Installation The Game Center plugin will be migrated along with ...
CocoonJS Ads
Introduction If you had Ads enabled in your CocoonJS project you can migrate them using any of the new Cocoon cloud available plugins for Ads. We have removed two MoPub adapters (Yume and Brightrol...
CocoonJS InApp purchases
Introduction If you had InApp purchases enabled in your CocoonJS project you can migrate them using any of the new Cocoon cloud available plugins for InApp purchases: iOS AppStore, Google Play Store o...
Migration guide
Introduction The main aim of this guide is helping you in the process of migrating your application from the old CocoonJS cloud to the new Cocoon cloud. Hope it helps, if you have any question, please...
General settings
Introduction The CocoonJS and Cocoon clouds are quite different. To start, the CocoonJS cloud used custom plugins developed by us with a proprietary application framework. On the other hand the new ...